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it's a shame that the levels are strictly horizontal, makes the game an auto runner in nature, which isn't a bad thing, but suggests a control scheme where you don't have to press Forward all the time, like a speed switch between slow and fast. the only time where you need to go backwards is to retry a jump, not to explore the area.

i really like the feel of this game, it's a lot like Super Mario Land 1, except the two-color style makes the image more legible. 

Thanks for the comment! It actually started out as an auto runner, but I opted to give the player a little more freedom to retry things. And the fact that it's horizontal was mainly a result of my ignorance. I did not realize how to create slopes when making this, so you get a skateboarding game without ramps, haha. 

However, there is a (tiny) secret level with a bit of verticality. (And a bouncing mechanic not found elsewhere in the game.) You gotta select the right board to unlock it. ;) 

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Nice little Gameboy inspired skateboarding platformer. Sorta reminds me of that old Skate of Die game on the old GB. Bonus points for the 8-bit cover of Black Sabbath's "Sweet Leaf"

Thank you! šŸ¦‡ One of my all-time favorite riffs. 

A platform/skateboard crossover game with skeletons - this is awesome! 

Thank you! šŸ’€šŸ›¹

Great fun, love the vibe conveyed by the art and music. Congratulations. I’m inspired!

Thanks so much! 

Have to say, I'm disapointed there isn't more, so simple, but fun!

Thank you! :)

as someone working on a skateboard game with gb studio myself i love the direction your going in and love the work that has been don

Love the creative direction!